Property | Defined By | ||
---|---|---|---|
isActive : Boolean [read-only]
Delay Call Check Active
| DelayCall |
Method | Defined By | ||
---|---|---|---|
DelayCall | |||
call($param1:Number, $param2:Function):void
Delay Call
| DelayCall | ||
cancel():void
Cancel Delay Call
| DelayCall |
isActive | property |
isActive:Boolean
[read-only] Delay Call Check Active
public function get isActive():Boolean
DelayCall | () | Constructor |
public function DelayCall()
call | () | method |
public function call($param1:Number, $param2:Function):void
Delay Call
Parameters
$param1:Number — Delay time
| |
$param2:Function — Dealy function
|
cancel | () | method |
public function cancel():void
Cancel Delay Call
package { import com.cmiscm.utils.controls.DelayCall; import flash.events.Event; public class TestDebug extends Sprite { private var _delayCall:DelayCall; public function TestDebug() { super(); _delayCall = new DelayCall(); _delayCall.call(2, delayAuto); } private function delayAuto(evt:Event):void { trace("delay call"); } private function killDelay():void { if (_delayCall == null) { return; } else { _delayCall.cancel(); _delayCall = null; } } } }